Impact Christian Academy is committed to preparing our students for the challenges and opportunities of the 21st century. An essential part of this preparation is teaching students to use technology to access, analyze, organize, synthesize, and communicate information. ICA provides access to sophisticated technology through computer courses, Interactive SMART Board Technology, and our Learning Unleashed 1:1 computing program. All students in all grade levels beginning with first grade will be issued a tablet computer. (The cost of these devices is covered in tuition). Middle school and high school students will have a combination of textbooks and e-books.
Computer Technology in Elementary
Beginning in first grade, ICA students have access to computer technology. In the elementary grades, computer instruction centers on teaching basic familiarity with computers, essential keyboarding skills, and computer projects are integrated with core classroom instruction. In the Pre-K3, K4, and Kindergarten classrooms, technology will be introduced through computer work centers and/or mobile computer labs.
Computer Technology in Middle and High School
In the middle and high school program, computer instruction builds upon the skills gained in the lower grades by bringing the application of computer technology to real world situations. Computer ethics, computers in society and business, computer systems, word processing, spreadsheets, database management, and multimedia authoring are some of the units covered.
Interactive SMART Boards
As a part of our commitment to providing state-of-the-art technology for our students, all classrooms in the elementary, middle and high school grades use Interactive SMART Boards. Interactive SMART boards are whiteboards or whitewalls that function simultaneously as a white board, a computer, a media player, and an overhead projector rolled into one unit.
Interactive whiteboards are used as replacements for traditional whiteboards, providing ways for showing students material on the computer (e.g., software applications), access web sites, show videos, news clips, model scientific and mathematical problems, etc.